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VALORANT
VALORANT guides: tactical fps tactics, progression and patch notes — 20 articles, hand-edited.
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Agent Guides
Sova Full Guide: Give Every Arrow a Purpose
Recon bolts with bounces, a drone that scouts wide, and an ultimate you should not open with — the full Initiator framework.
2026-10-26
Map Strategy
Icebox Defense: Three Ways to Hold B and the Right Composition
A snow map with heavy verticality: a Viper and Killjoy duo on B, from a slow drag to a forward hold.
2026-10-25
Map Strategy
Split Guide: Vertical Ropes and the Fight for Mid
The first rope map: A and B are two-level, mid is the lifeline, and B Heaven is worth fighting for.
2026-10-25
Agent Guides
Cypher's Art of Defense: Tripwires, Cages and Cameras Working Together
Floor-level tripwires, a cage over the line, a camera on the flank — a complete one-man site hold, with setup and recovery timing.
2026-10-25
Getting Started
Which Agent Should a Beginner Pick? Five of the Easiest to Learn
Phoenix is forgiving, Sage is steady, Cypher is low-effort, Sova brings vision, Jett has the highest ceiling — how to choose.
2026-10-25
Getting Started
Valorant Beginner Guide: From Download to Your First Competitive Match
Mode selection, agent tryouts, settings tuning and the right pace for your first week — all in one pass.
2026-10-25
Weapons & Aim
How to Win the Pistol Round: The Right Mix of Gun, Armor and Abilities
The pistol round sets the tone for the whole half. Light armor or a bare gun? Ghost or Sheriff? Buy plans by role.
2026-10-24
Map Strategy
Haven Attack and Defense: Splitting a Three-Site Map
The only three-site map: C is isolated, mid windows control the map, A Long hides the deep flank — how to split on defense and route on attack.
2026-10-24
Agent Guides
Reyna Full Guide: When to Push and When to Leave
Every soul orb is a three-second decision: Devour to heal, or Dismiss to escape. Turn each kill into the next wave.
2026-10-24
Getting Started
Common Beginner Mistakes: Bad Habits Worth Fixing Early
Spraying on the move, hoarding ultimates, dying with a full kit — six habits that hold new players back, and what to do instead.
2026-10-24
Weapons & Aim
Peeking Fundamentals: Wide, Jiggle, Shoulder and Crouch Peek
The same duel, played wrong, is a free kill for the enemy. Four peeks, when each applies, and the mistakes that get you killed.
2026-10-23
Weapons & Aim
Operator Guide and Counterplay: Both Sides of the Most Expensive Gun
How to get value from a 4700-credit sniper — stop before you scope, shoot and reposition, know when to save it. Plus how to break a sniper holding your lane.
2026-10-23
Weapons & Aim
Spray Control and Crosshair Placement: Three Steps to Steady Aim
Counter-strafing, the head line and recoil control — a 15-minute daily routine that shows results in two weeks.
2026-10-23
Weapons & Aim
Vandal or Phantom? A Guide to Valorant's Main Rifles
The two 2900-credit rifles compared: the Vandal one-taps through armor and sprays hard, the Phantom is quieter and steadier.
2026-10-23
Agent Guides
Jett Advanced Guide: Dash Combos and Entry Timing
Updraft, smoke, dash out — Jett's point is not flashy movement but getting in and getting back out.
2026-10-22
Agent Guides
Omen Starter Guide: How to Use Your Smokes and Teleports
Map-wide smokes and a quiet teleport make Omen the easiest Controller to learn. The core idea is to stay unpredictable.
2026-10-21
Agent Guides
Sage Defense Guide: The Timing of Wall, Slow and Revive
The wall reshapes terrain rather than blocking it, and the revive is a bet, not a rescue — every Sage ability is a round resource.
2026-10-21
Map Strategy
Ascent Attack and Defense: Why Mid Control Is Everything
Two sites, three midfield zones, countless lanes — Ascent always comes down to mid, and whoever holds it chooses the round.
2026-10-20
Ranked & Competitive
Ranked Mechanics and the Climb: Three Things to Change from Gold to Diamond
How the ladder from Iron to Radiant scores, and the real bottleneck at Gold, Platinum and Diamond — with a fix for each.
2026-10-18
Ranked & Competitive
Economy Decisions: Eco, Force Buy, or Save?
How salary, kill rewards and the loss bonus add up — and the logic behind full-armor pistols versus forcing rifles.
2026-10-17